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Game Name: Tom Clancy's Splinter Cell
Genre: Action
Players: 1
Publisher: Ubi Soft
Developer: Ubi Soft Montreal
Description:
Tom Clancy's Splinter Cell introduces a new type of game to the line-up: a 3rd person stealth action game with cyber-terrorism, shadow agencies and covert operations on the menu. The player controls Sam Fisher, a field operative of a secretive "black-ops" NSA sub-agency called THIRD ECHELON. Alone, yet armed with some of the best hi-tech weapons on the market, Sam Fisher is geared up to infiltrate and neutralize the enemy - all without leaving a trace. Sam is sent into action when two CIA agents mysteriously disappear in Azerbaijan...

Features:
A New Echelon of Stealth Action: Never seen before steath moves, highly interactive environments

Diving summersault, ledge hang, pipe climb, peek around walls, drop attack, drag and hide bodies, close-quarters stealth attack, gunpoint cooperation...
Wall bounce, drop attacks and the traditional pick around corner and shoot, diving summersault ...
Pick up and use any small object in the environment, shoot any light and take advantage of shadows, devise cunning solutions from your environment (aquariums, oil barrels, etc.)
Pulse-Pounding Action on a Global Scale: Diverse missions around the world in the realistic TC Universe

Undertake 14 missions through 4 countries, with over 100 different characters
Infiltrate high-security strongholds (including CIA headquarters), neutralize anyone who opposes mission goals (from hackers to special forces soldiers), seize critical intelligence, destroy threatening data and equipment, and disappear without a trace.
You are authorized to operate with carte blanche: succeed by any means necessary. You exist above the law, and your deeds blur the lines of morality.
Deep Environments. Unparalleled Immersion: Customized Next Gen Unreal Engine, deep lights and sound effects

Driven by Ubi Montreal's highly modified version of the Next Gen Unreal Engine
Custom technologies include Vertex Shaders, Pixel Shaders, Texture Rendering and Zshadow Mapping bring environments to life.
The Xbox potential pushed to the limit: Visual effects only available on Xbox

True to life Dynamic lighting & shadowing
Volumetric lighting
High resolution textures
Glow effects
More varied and fluid sound effects and dialogues afforded by the hard drive

 
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